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Midway files for Chapter 11 Bankruptcy
 
Cpt.Cocaine
quote:
Originally posted by CONNERMAN2000
Something tells me the disappointing sales of UT3 had something to do with this overall financial turmoil Midway is experiencing. There was this big deal about how they were going to be the publishers...yet when the game launched, nobody seemed to really care.


This seems to be the general impression, and yet, from what I hear, UT3 was a commercial success.
CONNERMAN2000
quote:
Originally posted by Cpt.Cocaine
This seems to be the general impression, and yet, from what I hear, UT3 was a commercial success.


Really? Every time UT3 is brought up in gaming journalism, it's usually accompanied by the words "disappointing" and "lackluster"...and I'm not talking about the game itself, but rather its commercial reception.

Still, 'disappointing' can mean a lot of things. Some companies expect millions in sales, and when they get 1 million less than their projection, it's considered bad. Unreal Tournament is a rather huge franchise with a big following; I think Midway was expecting the game to be a helluva lot bigger than it was.

quote:
Originally posted by david.michael
I'm glad they got MK vs. DC out first... good times.


I've only played it twice, but both of those were a blast. The fighting engine isn't particularly deep, but its accessible enough that drunk asses like my buddies and I can have a good time regardless of whether we actually know what the we are doing.
Spam
You guys forgot Wayne Gretzky's 3D hockey. The BEST arcade hockey game in evar!

EA and their slow, cumbersome, "realistic" sports games. I want brick walls, bone-crunching hits, and 2 buttons to control the action!
david.michael
quote:
Originally posted by Spam
You guys forgot Wayne Gretzky's 3D hockey. The BEST arcade hockey game in evar!

EA and their slow, cumbersome, "realistic" sports games. I want brick walls, bone-crunching hits, and 2 buttons to control the action!


I agree with the old-fashioned approach to sports games being more fun (albeit, I'm not a sports fan.) But I still bust out NHL '94, my personal fav.
Cpt.Cocaine
quote:
Originally posted by CONNERMAN2000
Really? Every time UT3 is brought up in gaming journalism, it's usually accompanied by the words "disappointing" and "lackluster"...and I'm not talking about the game itself, but rather its commercial reception.

Still, 'disappointing' can mean a lot of things. Some companies expect millions in sales, and when they get 1 million less than their projection, it's considered bad. Unreal Tournament is a rather huge franchise with a big following; I think Midway was expecting the game to be a helluva lot bigger than it was.



http://www.shacknews.com/onearticle.x/51722

Over one million. Maybe I'm misinterpreting the tone of the article, but it doesn't sound like they're all that disappointed about it.

I know what you're saying though. UT3 barely ever gets mentioned, and if you go online there's never anyone playing it (though I suspect the tyness of gamespy has more to do with it). That doesn't mean the game wasn't profitable though. Also, it could just be that epic's gears franchise keeps stealing the spotlight.
CONNERMAN2000
quote:
Originally posted by Cpt.Cocaine
http://www.shacknews.com/onearticle.x/51722

Over one million. Maybe I'm misinterpreting the tone of the article, but it doesn't sound like they're all that disappointed about it.

I know what you're saying though. UT3 barely ever gets mentioned, and if you go online there's never anyone playing it (though I suspect the tyness of gamespy has more to do with it). That doesn't mean the game wasn't profitable though. Also, it could just be that epic's gears franchise keeps stealing the spotlight.


Wow, had no idea that the 1 million milestone had been achieved. For that reason, calling UT3 a flop wouldn't be doing justice...but then again, you have to remember that the 1million accounts for BOTH the PC and the PS3. I think if you were to compare these numbers to previous UT installments, you would see that UT3 really didn't do all that well.

And yes, it's hard to judge what the article is saying when you consider the tone. They seem to be congratulating the fact that the 1million milestone has been reached...but there are a few things that aren't really addressed.

One is how long it took UT3 to hit that mark...maybe sales surges occurred due to forced price drops that needed to occur as a result of disappointing sales prior to that event. We have no idea.

Any how much money was spent on production? A big way to gauge the success of a title is how much of a profit there was. We never hear of any UT3 success stories, and your observation on the almost total lack of people playing online sort of proves that.
Aortik
quote:
* TNA Entertainment - $160,000 (license/royalties)


waitwaitwait...
SuspicionVandit
This is just a small story.
I play tested one of their upcoming games a few weeks ago. I did agree to do it for a very low payout, $20. While other game sessions have scored me bigger payouts via check, the curious thing about Midway is not only did they pay it to me in cash, but in 20 $1 bills. The way they were arranged and conditioned seemed to me like they had all scrounged their wallets for them in an attempt to preserve their $20 bills.

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