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| Project-K |
I'll be using this thread in a blog-like fashion, updating posts with new info and links as they arise. Feel free to do the same. This will be a good hub of info for those who aren't as obsessed as I am and don't feel like struggling with blurry half-comprehensible shots and unstable servers.
- New D3 class announced: Wizzard
Screenshots: http://www.blizzard.com/diablo3/med...eenshots.xml#54
Video (will most likely be up on blizzard's website shortly): http://www.incgamers.com/Videos/265/Diablo-3-Gameplay
http://www.blizzard.com/diablo3/characters/
Looks like the wizzard is replacing the sorceress/mage. In the video we see a female wizzard using several lightning-based skills - chain lightning, charged bolts, as well as various other projectiles. I also noticed tornadoes - which is bad news for druid fans.
The skills look similar in function to their D1 and D2 equivalents, however more graphically pleasing and much faster to execute - which I like. Projectiles zoom across the screen very quickly (much faster than they did in D2). There also seems to be somekind of hold-fire lightning stream somewhat similar to Diablo's lightning inferno skill. Other abilities include protective spells - bubble-like shields, among other things. Looks like a fun class to play. |
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| Project-K |
Apparently the wizzard has many new spells that involve manipulating time and space.
If skills in D2 follow the D2-style 3-tab structure, it looks like the wizzard's skills won't be seperated into individual elements (fire / cold / lightning). We've already seen skills related to fire, possibly an ice nova, tornadoes, lightning and several "miscelaneous" magic attacks that seem to be display as somesort of glowing purple energy. |
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| Project-K |
Blizzard just uploaded a ty in-game video (different from the gameplay vid I posted in the OP).
http://www.blizzard.com/diablo3/media/movies/wizard.xml
It's cheesy as hell. I'm hoping they won't have too many in-game stuff like this in the final release. It contains a lot of really good gameplay footage toward the end though, so definately worth watching. |
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| Project-K |
Very interresting article about the new skill system. Contains a short narrated video at the end explaining specific applications of the skill system.
http://www.shacknews.com/onearticle.x/55258
Basicly, rather than only being boosted by skill points, individual abilities can be improved in 2 dimentions. With each skill point assigned, their stats are modified (much like the D1/D2 system). Second, skills can be boosted by runes which assign specific characteristics to the skill. In one of the examples shown, a "multishot" rune is added to flaming skull (previousely named fire bomb in the announcement demo), thus making the skull bounce on impact and causing damage to a greater area. Then, that very same rune is applied to the wizzard's lightning skill, turning it into chain lightning (bounces from one target to the other). |
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| Project-K |
New starcraft 2 screens:

looks like terran siege tanks, hellions (previousely jackals) and nighthawks (previousely nomads)

hellions toasting zerglings |
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