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Blizzcon thread (D3 / SC2 info)
 
BTG
quote:
Originally posted by zokissima
To be perfectly honest, no, I would not mind waiting until 2011 for a finished product to be released.


then you sir...are an idiot.

i dont care if they give me a pre-release demo that lets me play with SCVs only.

i want it now.
zokissima
quote:
Originally posted by BTG
then you sir...are an idiot.

i dont care if they give me a pre-release demo that lets me play with SCVs only.

i want it now.


Comming from someone living in Milton, I can see you strongly perpetuating the notion that your IQ is considerably smaller than your belt size. Keep your "idiot" comments to your self and off, if you have nothing of any depth to add.

If you chose to want to spend money on an unfinished product, more power to you, and off you go. Personally, I don't. I feel that it is not worth my time nor attention until the game, in its entirety, is released. I also do not wish to pay retail three times, for one game. Further, it is also disappointing to PC gaming in general to see one of the arguably more successful studios start nickle-and-diming their long lived and loyal fans. Especially on such a significant game release, one sure to sell well. If you want to slurp up whatever slob is spat in front of you, by all means, enjoy it. That is your choice. I am not dying to play this game, nor will my life be missing anything if I chose to wait. I simply said that, as a loyal fan of Blizzard for many, many, many years, this is a BS call on their part.
zokissima
quote:
Originally posted by Project-K
But then, that's understandable if you've seen the ammount of attention they're putting on each individual mission. Briefings aren't just talking heads anymore, they involve talking to various npcs, interacting with the UI(galaxy maps, purchasing technology, reading info, etc), plus various scripted sequences in between. When you have a 30 mission campaign, that's a whole new game in itself.


IMO, I still see this as filler. Yes, they've said repeatedly that the scope of the campaign will be fairly large. Speaking to NPCs, and interacting with the UI, reading info, is just a lesser narrative in progressing the story. Now, I know, online will be large part of this, but part of the appeal of the original SC was to play through, and get some joy/inspiration from the game experience, then delve into the strategy of online play. A huge minus is not having the ability to do this right from the get-go. Its why I completely stopped playing Warhammer after only a few weeks.
SLR722
I don't see how making 30 terran missions would be different than making 10 missions for each race and releasing 3 diff. parts/expansions. In effort or time required for release.

It'll be a bit strange for newcomers and veterans to only play through terran then jump online and figure out the differences in zerg/protoss from SC1 > SC2 without any campaign missions behind them.
Project-K
quote:
Originally posted by SLR722
I don't see how making 30 terran missions would be different than making 10 missions for each race and releasing 3 diff. parts/expansions. In effort or time required for release.


Each campaigns are supposed to feature relatively different "meta" gameplay elements which are incompatible with other races. For instance, in the terran campaign, you play as a mercenary - you spend much time talking to npcs, interacting with on-board computers and menus, accepting various missions, purchasing technologies, etc. None of that would really make sense from the zerg or protoss perspectives, so they're going to design an entirely different UI, focused around different features, different methods of storytelling, etc. Not to mention there's different models / environments for cutscenes.


http://www.gametrailers.com/player/41535.html
zokissima
quote:
Originally posted by Project-K
Each campaigns are supposed to feature relatively different "meta" gameplay elements which are incompatible with other races. For instance, in the terran campaign, you play as a mercenary - you spend much time talking to npcs, interacting with on-board computers and menus, accepting various missions, purchasing technologies, etc. None of that would really make sense from the zerg or protoss perspectives, so they're going to design an entirely different UI, focused around different features, different methods of storytelling, etc. Not to mention there's different models / environments for cutscenes.


http://www.gametrailers.com/player/41535.html


I am not going to speak of FMVs and so on, cuz they do take time. Creating a quality storyline and so on, sure, whatever. Typically, that stage is usually the first to be done in any game, and goes along with design, story boards, flow elements, and all that pretty atmospheric and engrossing gameplay stuff. But the different "meta" (as you called them) elements are programmatically the easiest thing to code, with respect to a game engine, and don't really take all that much time at all. The most complex part of development, in context to games, are the actual game engine. The rest is all filler. Thus, with all the dynamics of the game engine finished, since you'll be able to play the different races in multiplayer, the most difficult part is already done. Which again begs the question as to why they're really doing this. And two years in between releases to come up with a single-player campaign, running on the same engine? Please.
r5a
Who the cares. single player is for scrubs who get owned in mp.

as long as when whatever gets released has all 3 races fully playable for mp with bnet support then hell yea.

its so ing awesome.

i played one of the blizzard devs and he steam rolled me with stalkers.
there is going to be such amazing plays and micro in this game. protoss is the easiest, Terran the middle and zerg by far the hardest race.

i love how the supply depots you can acutally lower down, makes blocking so much better now.

i also was testing out the claiming unlimited unit selection, and it was actually unlimited, i think i had 56 marines selected at once.
mass armies are gonna be a lot easier to mange now.
zokissima
quote:
Originally posted by r5a
Who the cares. single player is for scrubs who get owned in mp.

I care, and there are others. Also, for the original SC, sole strategies and bnet strategies were completely different and incompatible.

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