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| Project-K |
| Looks like the tiest, most shallow rts ever designed. I'm sure console players will love it though. |
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| ChrstnMchl |
Wow. Ok.
What did you think of World in Conflict? |
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| Project-K |
| Wasn't really an rts per se, but I thought it was mediocre. Gameplay was slow and clumsy. It was more cinematic than it was fun to play. |
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| CONNERMAN2000 |
I've been hearing of this game for quite sometime, though I can't say I know much about it. If I'm not mistaken, it's an RTS designed for consoles?
If that's the case, then it almost needs to be shallow considering the lack of a mouse and keyboard. Well, maybe not shallow in the sense that there's hardly any variation of strategy, but rather in the player's ability to navigate the different functions of the game. Doing all sorts of micro-management with a controller is just an absolute bitch and kills all the fun.
Tom Clancy games used to be sure-fire hits, but ever since Ubisoft started pulling EA-like business strategies, that really is no longer the case. |
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