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Endwar!
 
pkcRAISTLIN
You really should play FA right up til SC2 comes out ;) it really has so much depth its ridiculous. Im constantly learning things about that game.
Project-K
If I had all the time in the world, I'd probably give FA more of a chance, but as it is I barely have time to play games nowadays, and FA is quite an intimidating game to learn. Besides, I need to brush up on my starcraft practice. I've fallen down to D+ level or so since school started. I lost to a bunker rush earlier this week and I felt like a noob. :nervous:
ChrstnMchl
You guys crack me up. I guess you guys type faster than you can talk? That's pretty damn amazing.


Anything that isn't what I think is cool is yuk.


And here I thought the point of an RTS was to implement strategy in real-time battle scenarios. I stand corrected. It is all about mapping hot keys, farming crops, and trying to be an RPG - you know, so it doesn't get dumbed down. :rolleyes:
pkcRAISTLIN
quote:
Originally posted by Project-K
If I had all the time in the world, I'd probably give FA more of a chance, but as it is I barely have time to play games nowadays, and FA is quite an intimidating game to learn. Besides, I need to brush up on my starcraft practice. I've fallen down to D+ level or so since school started. I lost to a bunker rush earlier this week and I felt like a noob. :nervous:


hahaha, uber nerds! :toothless

quote:
Originally posted by ChrstnMchl
You guys crack me up. I guess you guys type faster than you can talk? That's pretty damn amazing.


Anything that isn't what I think is cool is yuk.


And here I thought the point of an RTS was to implement strategy in real-time battle scenarios. I stand corrected. It is all about mapping hot keys, farming crops, and trying to be an RPG - you know, so it doesn't get dumbed down.


yes, i do type pretty quickly. 60 wpm at last measure.

the rest is a lovely straw man. all i said was that RTS titles suck when played with a controller. that's hardly just an opinion.
Project-K
quote:
Originally posted by ChrstnMchl
You guys crack me up. I guess you guys type faster than you can talk? That's pretty damn amazing.


I should hope you can execute "a-click" faster than you can say "unit one, move to waypoint".
pkcRAISTLIN
Id like to point out the wonderfully dynamic nature of supreme commander: forged alliance!

Because it is uses simulated ballistics and units that shoot on the move, the game is all about constant movement of hundreds of troops in order to maximise their efficiency. I love the fact that there's no "this unit attack that unit" commands. You just move them and they shoot.

I watched a replay last night where 200 tanks were smashing 200 other tanks and the battle just kept going on and on and on because of reinforcements and it was just insane.

I cant imagine any RTS ever replicating the intensity of that, even if I accept that there's more skill in playing something like starcraft because of the fast clicking.
Project-K
haha, yeah I guess if you like games that give you an overview of big epic battles.

In starcraft a long fight is basicly two players carefully dancing their units around eachother for ten minutes without firing a shot while a bunch of koreans scream "oooooOOOAAAAAOOOOooooooooOOOAAAAAAOOOOooooo".

Then they finally start firing and after 3 seconds there's nothing left but a bunch of corpses.
pkcRAISTLIN
quote:
Originally posted by Project-K
haha, yeah I guess if you like games that give you an overview of big epic battles.

In starcraft a long fight is basicly two players carefully dancing their units around eachother for ten minutes without firing a shot while a bunch of koreans scream "oooooOOOAAAAAOOOOooooooooOOOAAAAAAOOOOooooo".

Then they finally start firing and after 3 seconds there's nothing left but a bunch of corpses.


yeah, i always sucked at that which is why i never took to SC (back then i was all about the quake). there's as much micro in supcom as you want there to be which is great for all kinds of players. indeed, careful micro will always beat a macro attack of similar strength.

because of all the many units' different attack ranges there's plenty of micro to do if you want to. but the interface isnt as responsive as starcraft and there's less skill in the actual process because the UI limits players to a certain APM.

im definitely looking forward to having a go at SC2 but without the zoom i think i wont be able to handle it.

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