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AMD Game!
 
pkcRAISTLIN
quote:

AMD launched a new initiative today, dubbed AMD Game! (We will henceforth ignore the stupid exclamation point), that's intended to clarify which OEM PCs are and aren't built for gaming. AMD claims that 61 percent of Americans, 49 percent of Europeans, and 49 percent of Chinese (not all of them gold farmers) are at least interested in buying a gaming PC. Those customers, however, receive little to no guidance on how to properly evaluate any given system to establish its gaming capabilities. If AMD Game catches on with OEMs, that situation could soon change.

The program is divided into two subcategories: AMD Game and AMD Game Ultra. AMD Game Ultra is the highest tier, and requires that a system be built with the following minimum specifications:

AMD Phenom 9600/9650 X4 (2.3GHz) processor

2GB PC-6400 (DDR2-800) RAM
Radeon HD 3870 512MB video card
Motherboard based on AMD 790FX/770 chipset
System components for the standard AMD Game tier are more relaxed, and allow for the use of an Athlon X2 5600+ (2.8GHz) and a Radeon HD 3650. 2GB of RAM is still required for both tiers, but the DDR2 in a non-Ultra AMD Game configuration can be PC-5400 (DDR2-667). Surprisingly, AMD's well-regarded 780G chipset makes no appearance here. When we inquired about its absence, AMD confirmed that current program requirements mandate the use of motherboards based on the 770 or 790FX chipsets, but noted that future boards based on a new spin of the 780G chipset might qualify.

AMD Game's component requirements are designed to maintain at least 30 FPS at 1280x1024, while AMD Game Ultra mandates the same 30 FPS at a resolution of 1600x1200. Unfortunately, AMD has yet to reveal individual game detail settings or information on how each game was tested. Hopefully such information will become available as the program continues; Sunnyvale has nothing to lose by revealing such data, provided the original testing conditions were properly rigorous and graphic detail settings in each game were applied as uniformly as is reasonably possible.

AMD expects to periodically update both the games it tests and the program's hardware requirements in order to keep the program relevant. Overall, the AMD Game program is impressive—it's definitely got both potential and a worthy goal—but the degree of OEM participation is currently low. Alienware, iBuyPower, Tiger Direct, and Cyberpower are the biggest names on AMD's list of partners, and that's something that would have to change in order for the company's initiative to have any chance of impacting the overall market.

The success or failure of AMD Game will depend on how carefully the company can balance three separate factors. First and foremost, the program needs to be attractive to OEMs. The problem here is that OEMs will inevitably push to qualify as many systems as possible, as cheaply as possible, which directly undermines the program's relevance and its ability to serve as a performance metric. AMD will also have to find a way to balance between the two forces in order to maintain a program that's both attractive to an OEM and meaningful to a gamer.

Last of all, there's the question of what hardware is even capable of qualifying for the program. Current AMD Game systems are built on AMD hardware, top-to-bottom. This, of course, makes perfect sense from the company's perspective, but it doesn't address the needs of OEMs who might be interested in the program, but aren't willing (or can't) commit to only using ATI video cards. AMD has already given a nod to this problem by certifying nForce 500-series chipsets, but has yet to release any information on GeForce cards that qualify for the new program.

There are still a huge number of points to be addressed, but it's good to see a major company tackling the complexity of what is or isn't a gaming PC in a comprehensive way. OEMs have never shown a sustained interest in solving the problem, as anyone who has ever browsed the specifications of a so-called "good for gaming" mainstream PC can attest, and many PC users who would like to purchase a desktop with at least some gaming capability have little in the way of readily-available guidance on how to do so. Hopefully, that's set to change, with AMD Game serving as a starting point for such evaluation programs.


I think it’s a great idea. One of the big challengers for PC gaming is that far too many household systems are sold with cheap and nasty components (like onboard video - ewwwww!) and when people attempt to play games on them they obviously get shafted. If they can deliver at a competitive price point this could definitely help the PC market.
LionsLair
PC's want to turn into Consoles? Maybe not yet, but this is an interesting step by AMD. While on the other end...consoles like the PS3 are turning more into a PC's. Are we going to see a battle for the middleground between the two platforms?

I dont think PC Gaming's only issue is the lack of conformity amongst consumers on hardware standards. I think the biggest issue is that consoles offer a much better gaming experience all around, there is a long list of attractive points for the console gamer. I dont think they will win many people over from the console environment with this move, but it might help software sales slightly, at the expense of high margin hardware sales.

This move does show signs that the PC gaming industry might be headed towards a slow down in technology advancement. One of the biggest players that has its hands both in the CPU and GPU market is looking for creating a bigger middle standard. This also could mean PC gaming will rely heavily on ports of console games, rather than consoles relying on ports of PC games, or more importantly console versions of games coming out the same day as PC or before it, instead of after the PC version in the past. This has already been the case because of the poor PC game sales the past few years.

We might not see the huge difference in graphics between PC games and Consoles we did last generation. Owning a console and a nice TV is the smart thing to do for the consumer, especially the hardcore PC gamer who has learned to be smart with his money after being burned a few times by upgrading his PC and not getting enough out the investment. I doubt this will give the platform the boost its looking for, if they even can make this take off from a logistics and marketing standpoint, but im intersted in seeing how it pans out.
pkcRAISTLIN
well, that was actually a well-reasoned and thought out post there lionslair. im impressed :)

quote:
Originally posted by LionsLair
I think the biggest issue is that consoles offer a much better gaming experience all around,


how though? asides from the ease with which games will run, i dont see anything else that's better about it. indeed, i just read that haze will be running at a lower resolution than games i was playing 5 years ago, as did CoD4. not that graphics are everything obviously.

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