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| CONNERMAN2000 |
I'm sure this thread idea has been done to death, but whatever, I just wanna stimulate some good ol' game reminiscing, games that many may have not really scoped out.
Sky Oddysee - PS2 - A little gem of a game here, this relaxing gaming experience launched a week or two after the PS2 made its US debut back in 2000. It was an airplane game that had you doing relatively simple tasks involving flying. On paper, it sounds easy, but the challenges get thrown at you from every direction. The developers do a good job of making a simplistic game concept and getting a good time out of it.
Herzog Zwei - Genesis - Mentioned before on these forums, its worth bringing up again mainly for its being among the first real-time strategy games on a home gaming system. Turn based games have been done since video games were born, but real time was a relatively new concept at the time of this games release, and the fact that it was on a console and not a PC made it that much more special. Explaining this game's concept is pretty hard, but it goes along the lines of you having a "mother base", and your objective is to destroy the opposing mother base via construction of an army. You are a jet that can transform into a walking robot, and vice versa, bringing the battles to both land and air. You take over smaller bases to increase your income so that you can build more units. Its essentially a 1 vs 1 affair, your jet versus the enemy. You are both racing to construct your armies, take over the smaller bases, and destroy the enemy HQ. If you care to learn how to play (which doesnt take too long), you really should try this out.
One - PSone - This game is pure chaos, and I mean that in the best way possible. You are a fugitive on the run, and the police are after you every step of the way. Constantly running and gunning, the chase sequences are exhilarating to say the least, with you controlling the hero on rooftops, tight corridors, and on moving platforms, all while being shot at by every single police officer on the planet. The health and weapons systems were unique in that they were the same thing. The more health you had, the more powerful your weapon. When you were on the verge of death, your firing was puny and nearly ineffective. Since every PS3, even the 40GB, can play PSone games, see if you can find this piece of gold at EB or online, and check it out ASAP.
Cannon Spike - Dreamcast - Ported from the arcades, Capcom developed a nifty little arena type game here. There are 10 small stages, all of which can be completed within a matter of minutes. Might sound like a turn-off, but let us not forget that this game is HARD. Most games these days are hardly challenging, so something like this is a relief of sorts.
Mars Matrix - Dreamcast - In my opinion the greatest shooting game of all time, Capcom unleashed this ace of spades right around the demise of the Dream machine, so very few got to experience its insane difficulty, intuitive special weapons system, and crazy boss designs. If you are into the R-Type/Gradius type of game, you owe yourself to see this in action.
Solar Striker - Game Boy - Way back in the day, I played mainly 3 games on my GB, Kirby's Pinball Land, Super Mario 2, and this. Just like Gradius in its playstyle, this game has some of the most memorable music I've ever heard. Play it once and you will be humming probably until 2009.
Defenders of Oasis - Game Gear - Not much can be said of Sega's battery chewing fatty of a handheld, but there were some good games to be had nonetheless, with this gem being no exception. An RPG with the storyline depth of a console game, this piece of platinum software made more money for Energizer from me than anything else put on Sega's Game Boy competitor.
Sonic CD - Sega CD - Anyone ever played this? Did you know that many hardcore gamers and video game magazine editors argue and debate that this is the greatest Sonic game of all-time? Very few even know about that since very few were suckered into the failed attempts that were the Sega CD/32X (among the biggest atrocities in gaming history, right up there with E.T. for the Atari 2600, the $700 3D0, and the nauseating Virtual Boy) It was released as a budget title on the PC back in the late 90's, and I'm betting its easy to find. If you like 2-D Sonic games and have yet to play this, do it. This was the only reason anyone even considered buying the Sega CD.
I'll think of more later. Sorry for the long reads. |
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| verndogs |
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| Pjotr G |
propellor arena - dreamcast
A game dating from the final days of the dreamcast, it was never released because it was apparently set for release right after 9/11, and the game allowed you to crash your plane into skyscrapers. This political correctness screwed gamers hard, cause this is a great game, my favourite on the dreamcast. It's a propellor-powered plane deathmatch, set in nice generic environments ("City", "Airfield", "Air" etc), accompanied with a decent punkrock soundtrack. |
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| CONNERMAN2000 |
| quote: | Originally posted by Pjotr G
propellor arena - dreamcast
A game dating from the final days of the dreamcast, it was never released because it was apparently set for release right after 9/11, and the game allowed you to crash your plane into skyscrapers. This political correctness screwed gamers hard, cause this is a great game, my favourite on the dreamcast. It's a propellor-powered plane deathmatch, set in nice generic environments ("City", "Airfield", "Air" etc), accompanied with a decent punkrock soundtrack. |
I remember 100% reading an article some time in early 2002, saying the US release was cancelled due to, surprise surprise, 9/11. |
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| Fledz |
| quote: | Originally posted by verndogs
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That's not an uknown game. It's critically acclaimed by most gamers, even though the reviewers never hyped it up enough. |
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| verndogs |
| quote: | Originally posted by Fledz
That's not an uknown game. It's critically acclaimed by most gamers, even though the reviewers never hyped it up enough. |
It's critically acclaimed by the game review magazines, but it was a massive commercial flop that signaled the end of the adventure game. I was one of the few that bought the game when it came out 10(!!!) years ago because of its reviews. It's safe to say that this game is relatively unknown by the masses. |
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| Fledz |
| Yes sigh, the death of adventure games. I love (loved?) adventure games :( |
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| pkcRAISTLIN |
| quote: | Originally posted by CONNERMAN2000
Herzog Zwei - Genesis - Mentioned before on these forums, its worth bringing up again mainly for its being among the first real-time strategy games on a home gaming system. Turn based games have been done since video games were born, but real time was a relatively new concept at the time of this games release, and the fact that it was on a console and not a PC made it that much more special. Explaining this game's concept is pretty hard, but it goes along the lines of you having a "mother base", and your objective is to destroy the opposing mother base via construction of an army. You are a jet that can transform into a walking robot, and vice versa, bringing the battles to both land and air. You take over smaller bases to increase your income so that you can build more units. Its essentially a 1 vs 1 affair, your jet versus the enemy. You are both racing to construct your armies, take over the smaller bases, and destroy the enemy HQ. If you care to learn how to play (which doesnt take too long), you really should try this out. |
abso-freaking-lutely. its funny how badly this game was received, yet makes just about every top 100 games of all time list you see these days. completely too far ahead for its time. as far as i know, it IS the first RTS ever made? whats really funny is map control in that game was more important than most RTS titles released since!
probably my #1 underrated title ever :)
wonderboy and the draon's trap/curse (master system)
everyone always remembers the mario boys, but rarely considers the much more sophisticated wonderboy II (monsterworld) and III the dragon's trap. a platformer/adventure game where instead of a static, side-scolling platformer, you basically moved around as you saw fit, buying armour and weapons, potions, spells etc. in III you also had about 6 different animals you could change into that would allow you to do different things and get to different places. its one of the few 8 bit games that still get me off today.
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