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Problems with exported (bounced) sample quality
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| RoBDaWG |
I'm using FL Studio. I keep maxing out my CPU load so I want to dump some of my samples into wave files. My problem is, once I do that, the volume (and maybe the quality it's tough to tell) is quite lower than it originally was using the synth and fx. I have an M-Audio FireWire 410, so I doubt it's the soundcard, I have no idea though, any thoughts? Thanks in advance!
edit: I'm using Since depth 256
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Ugh now on top of that, I took my bassline and made it a wav, now it just loops itself over and over whether or not i even have it in the playlist
edit: fixed that, but for some reason its 8 measures long instead of just 1
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oh man my whole song is a mess, there are sounds playing all over the place that arent in the playlist. im having trouble with anything i've exported to a wav file, i dont understand how to make them loop properly in the song now :( |
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| cybernetica |
If youre using FL Studio 5 or 6, you can just use the sample as audio clip. Just click channels -> add one -> audio clip. It will automatically timestretch the sample so it fits your speed. Those audio clips are much easier to use than the sampler IMO, at least for long clips.
About the volume, its always helpful to disable the send FX on the synth you want to export, then export the "raw" synth output. Now when you import your synth sound as .wav file, route it to the same FX channel as the synth was before.
Its often better to export a sound uncompressed and to compress the wav you rendered out of it afterwards. |
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| RoBDaWG |
| Sorry man but that doesn't make any sense. The whole purpose of dumping it to a wav it to not have fx put on it so there's less CPU load. |
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| richg101 |
the best way is to get all your sounds how ya like them.
so it sounds right. now set one track to solo so just one track plays.
render the entire length of your track.
when you render make it 16bit 44khz. now bring the render into your editor and gain it by enough so it is loud enough.(remember the gain ammount!)
now do the same for the next part.. render the next track (solo'd) in the same way. gain it by the ammount you did to the previous.
do this to all your tracks and then layer them (maybe in a new project file..). the mix should sound roughly the same. just do your mixing so it sounds right..
im not sure if sound quality is affected during mixdown on fl but a render always sounds quieter than a realtime playback for some reason. hope this helps.. |
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| Diginerd |
| Ewww. 24 bit at least please!!!! |
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| El Kay Dee |
thats one of the reasons why i switched from FL to ableton after 4 years..heh...
i now get zero latency between my controller and the software and in ableton u can just "freeze" a channel (by doing that it converts the whole length of the channel into a wave..u can unfreeze if editing is needed and refreeze again) |
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| RoBDaWG |
| Yeah I'm starting to think switching to a new program might be a good idea |
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| Diginerd |
At this stage, for you, get Cubase. You'll never look back, and wonder why you didn't change sooner.
No disrespect to Fruity, it's a very good program and lots of good stuff is done with it, but it's very easy to outgrow... |
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| El Kay Dee |
| quote: | Originally posted by Diginerd
At this stage, for you, get Cubase. You'll never look back, and wonder why you didn't change sooner.
No disrespect to Fruity, it's a very good program and lots of good stuff is done with it, but it's very easy to outgrow... |
cubase may be good, but im assuming that RoBDaWG is limited on hardware resources so he would need to bounce/freeze riffs/samples. ableton is good on conserving resources + he can just use FL as a plugin on ableton and drop everything in first and then work around it on ableton itself |
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| paulc_dj |
FX freeze is the answer to your probs. It will freeze almost all VSTi's and you can freeze (just CPU) or Ultra-freeze (Takes their libraries out of RAM). It renders their output to wav and then plays it back from the harddrive, thus freeing up the CPU and the RAM if you need it.
Trust me it will definitely help. I am an FL6 user, and it has made a big difference to my CPU load.
Oh and BTW, I don't work for FX Freeze (lol).
Hope it helps.
PC :tongue3 |
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| RoBDaWG |
Wow thanks a lot everyone, that's some great information. I am starting to see where FL Studio might fall short from some of the others. It was definately great to start learning on though. I'm going to look into Cubase and Abelton, acctually my Soundcard/Interface came with a demo of Abelton I should probably install and play with.
That FX Freeze sounds interesting though. I'm running a P4 2.4 GHz with 640 megs of RAM. I probably should upgrade the RAM soon, I just spent a ton on that M-Audio 410 and some Rokit's though. I just have way too many plugins (and a few instances of each) running for my computer to handle.
(afk 5 mins)
Okay back ahahha, just check out FX Freeze's website, it looks pretty good. My question is, will I still be able to preview the song with channels frozen yet still here the fx I've added to them? |
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| RoBDaWG |
| Holy crap their FX Teleport looks awesome too... I have a few extra older comps laying around. It seems I can dedicate a whole comp to one VST, say Vanguard, which I usually use at least 5 or 6 times in a track. Interesting. |
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