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The Nintendo Revolution
 
Yan
Iwata's Keynote Speech (Constantly Updated)

- Keynote begins at 7:00 PST.

- IGN editors wait.

- Readers scream for news.

- Iwata says Nintendo has built a bigger game population in three ways: Famicom Mini (shows commercials). GB Micro. Promises more shipments next week. Then he mentioned it was Mario's Birthday week. Miyamoto stands up. Number three, Iwata says, is Nintendo DS.

- Iwata mentions "touch generation" games such as Nintendogs and Brain Training.

- Nintendogs has topped one million units shipped in Japan already, according to Iwata.

- 60% of Nintendogs buyers picked up the game with a DS, according to Club Nintendo statistics.

- Iwata begins topic on how to build game population going forward.

- Giant Wi-Fi logo on screen in background. Iwata says he will reveal much more on next-generation Wi-Fi this October.

- IGN will post high-resolution pictures, hands on impressions, feature breakdowns, roundtables, and more at 7:50 PM -- fewer than 15 minutes.

- Revolution controller looks like futuristic television remote.

- Glossy white design.

- Looks Apple iPod inspired.

- Controller is held in one hand. Attachments in the other.

- Attachments connect to the bottom of the controller. Iwata shows analog stick attachment.

- Thinking about packing Revolution with the main controller and attachment, Iwata says.

- Controller acts like a mouse in real-space 3D. Pefect for FPS games!

- Future attachments planned.

The Revolution controller:















Click here for HIGH-RES shots (click on the picture when it loads to see the full version):

http://img206.imageshack.us/my.php?...ncontroller.jpg

http://img206.imageshack.us/my.php?...controller1.jpg

http://img206.imageshack.us/my.php?...controller2.jpg

Read all about it here: http://www.1up.com/do/newsStory?cId...1/651275p1.html

Main Controller Features

3D Pointing. Sensors understand up, down, left, right, forward and backward.

Tilt Sensitive. Controller can be rotated or rolled from side-to-side.

Buttons Included. Has a trigger on its backside, face buttons, and a D-Pad.

Multifunctional. Has an expansion port which can be used with different types of controller peripherals. Analog stick with two trigger buttons planned for left hand.

Wireless. Totally wire-free. Currently there are no details on the max distance, source or power, or otherwise.

Rumble Built-in. Included as a standard in all the controllers.
infinity HiGH
For an example of how you'd be able to play every type of game (from sports, to FPS games, to racing games, puzzle, etc etc) check out IGN's article:

http://cube.ign.com/articles/651/651224p1.html

They give you an excellent example of how each type of game would work.
CONNERMAN2000
Could be extremely awesome, or pathetically terrible, though I for some reason think its going to be the former. I cant wait to try it out.
P4z!
Here's a teaser trailer for the Revolution controller:

Teaser trailer (17 mb, quicktime)

(if that doesn't work: here)

it looks totally awesome, I like the idea. As far as gaming concepts and design among these next-gen consoles, IMO the Revo takes the lead from now on, even though Nintendo isn't really trying to compete with ms and sony..

edit: http://img.photobucket.com/albums/v...sedown/revo.swf LOL
flavdave
Looking more like XBox or PS3 for me. Sorry Nintendo, I'm not 8 years old anymore.
TigerClaw
I'm not a fan of these new type of controller, It looks like a freaken remote, Though I read on some page that they are planning on making classic style controllers for the Revolution, I think these new type of controllers would suck when playing fighting games and such.
P4z!
quote:
Originally posted by TigerClaw
I'm not a fan of these new type of controller, It looks like a freaken remote, Though I read on some page that they are planning on making classic style controllers for the Revolution, I think these new type of controllers would suck when playing fighting games and such.


well they had a perfectly good explanation for the remote-like design of the controller...

and for fighting games:



Don't know if it's official though
TigerClaw
I'm still not a fan of the whole wireless controller idea, Its an inconvenient having to go to the store to buy new batteries for the controller after they die out, Literally money out of your own pocket, And just for what, So you can play on the ing controllers, that! :mad:

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