Lagrangian
Suspended User
Registered: Feb 2012
Location: Mountain View, Santa Clara, California
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My first 2D iOS/Android Commercial Game is in its final stages. It took about 14 days to make using Cocos2d-x (c++). Yesterday, I registered my trademark with the U.S Patent and Trademark office (about $300 in total); i'll be using my trademark to release all of my games and apps.
Here's a snapshot from a month or so ago.
"NAKANOSE"
I would like for users to play my games in a browser too, so i've considered using emscripten for this. "Emscripten is an LLVM-to-JavaScript compiler. It takes LLVM bitcode - which can be generated from C/C++, using llvm-gcc or clang, or any other language that can be converted into LLVM - and compiles that into JavaScript, which can be run on the web (or anywhere else JavaScript can run)."
https://github.com/kripken/emscripten
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